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Old 09-05-2007, 06:55 AM   #1
XtremeAMX
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Default Nasty lines on smooth mesh

Hey guys, I have a beautiful model of a murcielago coming along, and ahead of time i smoothed it out. The front looks great as seen in the perspective view, but the sides have these black outines of some geometry. I'm guessing this can be either a verticies problem when joining them or some sort of UV overlap. Does anyone know the problem and solution?
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Old 09-05-2007, 07:54 AM   #2
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yeah, try merging the vertices
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Old 09-05-2007, 11:03 AM   #3
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Ive tried that lots of times. That cant be the problem.
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Old 09-05-2007, 11:20 AM   #4
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is the merge threshold when you merge vertices above 0?
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Old 09-05-2007, 02:33 PM   #5
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I have no idea. I played around and found out that while extracting, sometimes there are extra faces. About 10 or so which overlapped. Simply deleting them and re-extruding did the trick.
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Old 09-05-2007, 07:35 PM   #6
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Your statement abouve is the problem.

You need to set the option of Keep Faces Together on.

In Maya 7 its found at Polygons >Tools Options>Keep Faces Togeter.

In Maya 8+ it Mesh Tools Options >Keep Faces Togther.
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Old 09-05-2007, 08:47 PM   #7
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Thank you, But I have figured the faces problem when extracting. However, onoce they are overlapping and you set the option to keep them on, the lines dont dissapear. So i needed to go in there and delete the overlapping faces and sometimes extrude again.
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