selected faces do not hi_lite
i'm using maya 7.0
view port is in smooth shade.
when modelling, selected faces do not hi-lite
if i rotate in the perspective window sometimes a back selected face partially hi-lites in the far left of view.
when viewport is in wireframe, the selected faces do hi-lite on the edges.
i think someone voo doo'd my computer!
thank you for helping.
i loaded up a different scene and the faces worked fine
it seems when i load an image into the image plane is when i have a problem
anyone now how to fix this bug
Last edited by eastkootenayboy2 : 12-05-2007 at 10:13 PM.