This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
As with the Batman stuff I am trying to set up scenes and get some decent renders of work for my portfolio. Have set up this scene for Venom although I am hoping to get a test going with realflow. Not sure if it will work but have been watching some vids and am hopeing that is I run a simulation I can get the sewage to be dripping from his body and the walls. Will also try to add some rubbish around the place to give it more of a sewer feel and maybe have a rat running up side.
First off your work looks great! I love the texturing job on venom.
The only thing I see is that it seems like the light source behind Venom should be stronger than the one in front of him. It looks like he's transiting from a bright area to a darker one (foward). Maybe add in a stronger source of light (not real lights per se but overhead lights or something) from the front or play with the lights lighting Venom to give him a dimmer front and more of a backlit look.
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