Hi All...i'm a complete newbie to the Maya app and am looking to model a car using the app. I'd like some help with creating the door on the car. I imagine this is something easy for most of you, so please bear with me.
So, I've got to stage where I've got the car main parts in separate main pieces. Converted to poly from nurbs.
The door straddles two poly mesh pieces (see pic) which are currently separate & each with big difference in poly count.
Is it a case of merging these two polys? and then moving the relevant verts over the door crease?
Is there a tool which when merging the meshes, ensures the polys are uniform throughout which would make creating the door crease easy by moving the verts?
Please provide step by step guide.