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Old 31-10-2007, 02:03 PM   #1
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This morning i started to draw this creature, and know as i dont have a job for the next fuw days, ill be modelling sculpting texturing and compositing this creature.

Hope you like the concept. this is a sketch and im not a good hand drawer so keep that in mind

Not alot of details at the moment, but you will see them coming along on the progress.
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Old 31-10-2007, 03:01 PM   #2
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Interesting concept. I like the face, it looks like baboonish.
I cannot see the tip of the creature's tail though.
How tall is he gonna be? I am picturing him Godzilla size.
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Old 31-10-2007, 04:56 PM   #3
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He is going to be Tiger Size.

Ok so the very basic level is blocked out.

Next i will define the face basics, like the mouth, eyes, side hornes, and combining the legs to the body.

Extra note the front horn should be one. no two, and the spine fins are on also.

All the horn except the side horn behind the ears are Metal.

The front one is a sword.

So tonight ill have basic level 2 finished i think.
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Old 02-11-2007, 08:07 AM   #4
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I will now start with the side horn, but i will redefine the body with in zbrush as its much easyer.

After defining the shape of everything, ill uv map it in maya, then import it again to zbrush.

Here is an update
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Old 02-11-2007, 09:08 AM   #5
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defined the body more,

But will define it more in zbrush, comments are welcome
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Old 02-11-2007, 03:53 PM   #6
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It probably would have done you more good to have not started with the exteriors such as the horns sticking out. That makes it a whole lot easier to just shape the body to your needs.

The anatomy looks like it's trying to come together but right now the back body and legs could use some more general muscle defining. Also the front "shoulder" area looks like a cube is trying to come out of the skin so that could use some fixing also.
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Old 02-11-2007, 05:05 PM   #7
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definitely agree with gohan concerning the anatomy - especially the back legs which are looking a little odd at the moment - i like the overall feel to this though - the face and front feet are looking very nice - keep at it!
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Old 02-11-2007, 05:21 PM   #8
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thx for the comments guys, i was having problems with the rear legs, im looking at different animal legs now.

And you are correct about the extrusion. i even mentioned it in another thread myself. I guess i was very sure i was not going to move them

Ill keep you guys updated, as im now doing level 1 modifications in zbrush. i find it easy to do lvl1 mod in zbrush then maya
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Old 03-11-2007, 06:15 AM   #9
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modified to the general looks i want
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Old 03-11-2007, 06:16 AM   #10
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uv mapped.

Now ill start the heavy duty in zbrush
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Old 03-11-2007, 10:26 AM   #11
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hope you guys dont mind me posting zbrush stages

here is the head sculpted, and side and front horn.

just noticed the nose looks like a pig hahaha, gotha change that>

Nothing els is done.
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