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Old 15-11-2007, 08:00 AM   #1
gubar
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Default Getting absloute co-ordinates in maya

hi,

is there any way in maya to display absolute co-ordinates? I've got a couple of vertices that have moved out of symmetry on my modes and I wan to get the aligned again, but don't want to divide and mirror.

How can I find out it's exact place in space so I can re-locate its opposite?

thanks,

gubar
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Old 15-11-2007, 08:04 AM   #2
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select the vert in question than go

xform -q -t -ws;

should do the trick
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Old 15-11-2007, 08:18 AM   #3
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Thanks,

I'll try that later - can I ask what it's function is?

cheers,

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Old 15-11-2007, 08:38 AM   #4
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it just queries (-q) the seleected componant's translate (-t) value with regards to the world space (-ws).
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Old 15-11-2007, 08:42 AM   #5
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Sounds perfect,

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