Annoyed now - if I create a simple cube, and apply the same ramp, it does what I want set to U.
Is it something to do with the creation of the screen? I've tried deleting the history, and spun the uvs around, but no luck.
It's because when I started the shape, it was offset; so I rotated it. So its U axis is lying on the y plane, instead of the x plane.
Anyone know a workaround for this?
Last edited by gubar : 28-11-2007 at 03:13 AM.