Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-12-2007 , 11:44 PM
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Join Date: Apr 2007
Posts: 5

Mel all objExport

hey .im trying to write a mel script..where all objects ...that mesh nodes will be export as .obj individually...
that means a 3 nodes of maya will have to export 3 .obj files

my script is :
//main proc is here
window -title "KIRAN'S MAYA TO IRR EXPORT MEL SCRIPT" -wh 500 400;
columnLayout ;
text -l "Destination Path of Meshes:-" ;
$tf1 =`textField -w 234 -tx "f:/irrLicht/media/"` ;
button -l "Export the Meshes" -command ("exportObj(`textField -q -text " + $tf1 + "`)");
showWindow;

proc exportObj(string $path)
{
$allMeshes =`ls -typ "mesh"`;

for($mesh in $allMeshes)
{

$conCat=($path+$mesh+".obj");


//obj export
select -r $mesh;
pv_performAction $conCat "OBJexport" ;

file -f -typ "OBJexport" -es ($conCat) ;
print ($conCat+"\n");



}

};

i got problem ......as unable to write the c:/scene/house.obj

# 2 03-12-2007 , 12:43 AM
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Join Date: Apr 2007
Posts: 5
Already 11 members are seen my post..but no one is replying.........plz tell me the solution

# 3 03-12-2007 , 02:06 AM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
Posts: 567
The reason people haven't replied is because there may not be a huge amount of scripters here, have you tried over at Highend3d or CGSociety, you may get a quicker response.

Chris

# 4 03-12-2007 , 12:51 PM
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Join Date: Apr 2007
Posts: 5
thanks buddy...i will try

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