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Old 13-01-2008, 06:22 PM   #1
gubar
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Default Copy uvs from one side of mesh to another?

I've modified a model, by and deleted one half and mirrored it.

Now, they are sharing one half of the original UVs - is there any easy way to mirror your uvs so I have the complete thing again?

thanks,

gubar
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Old 13-01-2008, 06:38 PM   #2
jsprogg
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Open the UV Texture Editor and select the mirrored half of the geometry in the perspective view ,then right click and change to UV. In the texture editor select all vertices (shell) and finally hit R on the keyboard to select the scale tool and scale the UV'S -1 in X.
You will need to move it over a little because it will be sitting directly on top of your original piece of geometry.
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Old 13-01-2008, 07:09 PM   #3
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thanks jsprogg that worked a treat.

cheers,

gubar
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