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Old 23-01-2008, 05:52 PM   #31
gster123
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Hey Man,

Looks good, but it looks like its floating off the floor.
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Old 23-01-2008, 06:08 PM   #32
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yes indeed, update is rendered as we speak, i think it will be ready in 40 min

edit updated


Large image
http://aikoworld.com/gallery/images/..._thebigtwo.jpg


Last edited by AikoWorld : 23-01-2008 at 07:04 PM.
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Old 24-01-2008, 12:11 AM   #33
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This looks really cool!

What sort of environment setup are you using?

I've been playing with a couple, and yours is interesting. If you don't mind sharing, of course

Nice work
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Old 24-01-2008, 12:24 AM   #34
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Thank you mayaniac,

I`m honoured to tell you my setup.

The horizon is a hdri image of low sun in the sky, with very few clouds.

The ground is just a lambert.

And the art in the left corner is photoshop, a personal touch.

the hdri image is from here
http://www.evermotion.org/index.php?...fold=exclusive

And as i love cartoon.


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Old 24-01-2008, 05:43 AM   #35
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WAAAA, Thats... different!!! But I'd drive it

Thanks for Info!

Your models looking great!
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Old 06-05-2008, 11:34 AM   #36
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Hi aiko world,

looks great, only just started to think about making a car, and it was either this one or the mclaren f1.

Any chance of some wires? Particularly interested in transitional areas (corners, dips in towards lights etc) if at all possible.

cheers

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Old 06-05-2008, 11:47 AM   #37
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that looks wicked as a cartoon!!!

cool model man kutgw
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Old 06-05-2008, 12:02 PM   #38
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Hi Gubar, here is the wire.
And have fun modelling.

Acid thanks for the comments

Renders are all Approximation, nothing is smoothed, when smoothing by dividing the mesh, you will get a different result which i dont like
And as this was my first test in 2K8 i wanted to see the results of approximations.
Thou that is for this project, for others i use smoothing divided mesh.

You just need to control your open edges better.
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