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Old 11-01-2003, 08:40 PM   #31
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Originally posted by mark_wilkins
Actually I really would never barge into a forum like this and start plugging the book if there weren't already a discussion about it.

Anyway, this forum's a happy discovery and I hope I can add something useful.

-- Mark
hey that would be great mark - it seems we are all in need of mel help! me especially, so its great to have you here!
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Old 12-01-2003, 12:48 AM   #32
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Sweet! Mark's here! Once I get the book, I'll start bugging him with questions.
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Old 12-01-2003, 01:18 AM   #33
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Go for it!

-- Mark
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Old 15-01-2003, 01:17 AM   #34
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Originally posted by dannyngan
Sweet! Mark's here! Once I get the book, I'll start bugging him with questions.
Join the que Seems the book is out already in the states, but not in the UK. should be any day now though.. *crosses fingers*
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Old 15-01-2003, 01:19 AM   #35
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Originally posted by Kevin

you ever fancy moderating a mel area on a board ?
you took the words straight out of my mouth... I know you asked me to mod this area as at the time there was noone else about to do it, and it was strictly speaking "dead"... since its now picked up i have no qualms about standing down for someone else to jump on.
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Old 15-01-2003, 03:35 AM   #36
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maybe mark could give us a few tut's for beginners in mel
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Old 15-01-2003, 03:49 AM   #37
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I've already taken care of that with the book, right?

Seriously, writing another MEL tutorial is about the LAST thing I want to do right now.

-- Mark
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Old 15-01-2003, 05:29 AM   #38
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Originally posted by mark_wilkins
I've already taken care of that with the book, right?

Seriously, writing another MEL tutorial is about the LAST thing I want to do right now.

-- Mark
hahahahah I would imagine

but we can still ask you quesitons about MEL problems right?

-Emo
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Old 15-01-2003, 05:33 AM   #39
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Absolutely!!

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Old 18-01-2003, 08:56 AM   #40
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just a warm welcome from me too.. :p
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Old 29-01-2003, 10:21 PM   #41
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Default use of MEL

I think that hobbyists of Maya need MEL for some specific things only (ex: I don't know how you would do anything with particles without MEL, but that's just me). I find MEL especially difficult to generate and manipulate geometry. I tried to make a script that worked with polygons at CV level, for example, and that got me swearing in 3 different languages... and I am no beginner programmer either!
I can see how in a company it would be used extensively to automatize parts of the workflow or operations done so frequently that you'd rather launch a script than repeat them over and over. But people toying with Maya at home probably find it easier to do things by hand than writing a script. At least that's the case for me...

PS: I found this great site because Mark Wilkins mentioned it in the Alias newsgroup, by the way. Thank you Mark!
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