Walk cycle forward motion messes up my characters weights ?
Hi 2 all
This has been my night for things going wrong.
Ok I have sucessfully completed my cavemen walkcycle, Im really pleased with it, that was until it put in some forward motion on the master controller, THEN as the caveman continues to walk forward the weights on the top part of his body go funny, by funny i mean the start to deform, this happens more and more as he walks forward, now i now its not the weight maps for the character because he deforms fine when he's cycling through the walk stationary. There are no other beformers present so what going on with my model ?
Can anybody explain how to fix this ?