Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 05-03-2008, 02:04 PM   #1
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default Animation feedback

hey guys,

Im working on this animation. Its in its early stages and im after some feedback.

Any comments and crit are welcome.

Thanx

http://www.youtube.com/watch?v=WtxahFE_6-I
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130

Last edited by mr pix. : 11-03-2008 at 02:18 AM.
mr pix. is offline   Reply With Quote
Old 05-03-2008, 02:23 PM   #2
DJbLAZER
Registered User
 
DJbLAZER's Avatar
 
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I'm not an animation master, but I think it looks great, it really seems like the box is heavy.
DJbLAZER is offline   Reply With Quote
Old 05-03-2008, 04:55 PM   #3
GioChrono
Registered User
 
GioChrono's Avatar
 
Join Date: Apr 2004
Location: Tunbridge Wells, UK
Posts: 354
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hey, looks pretty cool so far

Gio
__________________
Gio

Creator of The Talos Project

GioChrono is offline   Reply With Quote
Old 05-03-2008, 06:31 PM   #4
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

Anything you spot, that i can improve, or maybe any movements or subtle movements i can add to give it some realism.

Im after some serious crit as i really want to push myself to improve.

Thanx for your comments guys.
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 06-03-2008, 12:39 AM   #5
Gen
Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,457
Thanks: 13
Thanked 635 Times in 558 Posts
Default

thats pretty cool. the only things that seemed off happened in the first second of the vid. the elbows are all over the place especially on the left arm and I really saw that when he rested it on the box for the first time. the feet moved w/ a weird popping motion. the bobbing/arching of the head seemed out of synch w/ the shoulders which resulted in a sublte strangeness in the body mechanics to me. i guess my biggest beef w/ it is whats going on in the upper body. the rest of the animation looks pretty good
Gen is offline   Reply With Quote
Old 06-03-2008, 06:59 AM   #6
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

gecT.

Thanx man, thats what im after, some good crit. You made some good points there. The walk needs MAJOR tweaking. lol And ive taken all your points on board to work with.

One thing ive learned in animation is to excaggerate poses etc. but i think i went slightly OTT and now the walk especially looks awful the more i look at it.
Ive still got to animate his body positioning to show weight and balance, and the feet have no animation at all (except the walk) apart from translate X and z.

As for the arms, i notice that too. It takes some outside help sometimes to spot. Its all good admiring your own work and viewing a playblast 100 times, but you get nowhere.

Unfortunately this is not quite in blocking nor totally smoothed out, so half of it looks tweaked, half doesnt, so bare with me, il keep you updated.

Crits like these are a HUGE help. MUCH appreciated and keep them coming. Thanx gecT
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 06-03-2008, 07:01 AM   #7
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

Oh yeh, as for the elbows...LMAO. They have absolutely zilch animation other than to give me an idea how his arms should look. They too need MAJOR tweaking.

Thanx guys. keep em coming, and il keep updating

__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 07-03-2008, 02:18 PM   #8
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

here is an update.

Smoothed out the first 2 or 3 seconds. Heres what i worked on;

i smoothed the arms, hip, chest, neck and head, to reduce awful bobbing motion. I have tweaked the shoulders slightly. I have also tweaked the elbow controls to reuce the popping you mentioned.

C&C welcome. thanx peeps



Before tweaked
http://www.youtube.com/watch?v=WtxahFE_6-I

view 1
http://www.youtube.com/watch?v=wRn4M0_IaIQ

view 2
http://www.youtube.com/watch?v=42rkMMIRLL8

view 3
http://www.youtube.com/watch?v=DBE_JsRiXZM
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 07-03-2008, 03:40 PM   #9
NeoStrider
Registered User
 
NeoStrider's Avatar
 
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts
Default

this is gonna sound really stupid, but do you have a place you can host these videos other than youtube? i'd love to critique your work, but i'm at work and youtube and myspace and imageshack and the like are all blocked... which means i can't see them. it really prevents me from being able to see people's work and giving good suggestions. *tear*
__________________
Accept no substitutions.
NeoStrider is offline   Reply With Quote
Old 07-03-2008, 03:49 PM   #10
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

mmmm is facebook blocked too?
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 07-03-2008, 03:56 PM   #11
NeoStrider
Registered User
 
NeoStrider's Avatar
 
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts
Default

yea, sadly.
__________________
Accept no substitutions.
NeoStrider is offline   Reply With Quote
Old 11-03-2008, 02:21 AM   #12
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

here is my latest. Im about to block out the next phase, but just wanted some feedback on this.

I must add though, the feet and fingers have very little animation on them, but ALL c&c are welcome, as attention to detail is key.

Thanx guys and i heop i get some feedback

http://www.youtube.com/watch?v=XxneroCmg0w
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote
Old 11-03-2008, 11:21 AM   #13
Gen
Moderator
 
Gen's Avatar
 
Join Date: Dec 2006
Location: South FL
Posts: 3,457
Thanks: 13
Thanked 635 Times in 558 Posts
Default

yay updates. how did i miss these><. i didnt see the last group, says the vids were removed. once again the issues i can find are in the beginning. well it seems like that bobbing of the head is cut down, though i think if someone were to actually be walking and looking at their cell phone that they're holding so far away from their body, they'd probably stiffen their necks to hold their head steady in order to read the tiny text, even if its just for a moment. right now his head looks kinda heavy.the position of the right foot in the first frame and the way it drags forward, makes me feel like that guy would end up tripping over his own feet. that left elbow is still popping as hes about to put it on the crate, that could be whats really throwing off the motion to me, i cant put my finger on it but at that moment the relationship between the upper and lower body seems outta wack. and theres a weird slowdown as he's about to swing his body around and get behind the crate, i dont remember it being that way in the first animation. and maybe add a pause and a kinda huff and puff moment where he gathers some strength right before hes pulls the box, anyways you asked for feedback and now you got it and now im rambling lol, keep the updates coming. i like these.
Gen is offline   Reply With Quote
Old 12-03-2008, 01:11 AM   #14
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

looking very nice so far mr pix
The only thing that caught my eye was about the beginning to the end of 9 seconds in. When he pulls the box the second time there is a lapse in his action that would have resulted in the box dropping back down to the ground (based on the weight that you have given the box overall). If you made his action of stopping the box more exaggerated and faster then it would help.

still very good stuff though
Simon
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 12-03-2008, 02:27 AM   #15
mr pix.
Subscriber
 
mr pix.'s Avatar
 
Join Date: Jul 2006
Location: london
Posts: 519
Thanks: 0
Thanked 1 Time in 1 Post
Default

Thanx. I just noticed. Good point. The box looks heavy, then at the point you said, it loses a bit of weight.

Thanx, i'l work on that and repost
__________________
those who succeed are only the failures that never gave up.

http://www.vimeo.com/7080130
mr pix. is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.