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Old 21-03-2008, 06:29 AM   #1
mr pix.
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Default 3dsmax to maya help?

I know this has been asked before but up until now I haven't needed to so i havent taken notice.

How do you export a character rig from 3dsmax to Maya? I have the rig in max and exported it as an FBX file to maya.

Unfortunately only the model gets exported. There is no animation attached. I only want the character and the rig?

Any help is much appreciated.

Thnx in advance

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Old 21-03-2008, 06:33 AM   #2
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Its either now intergrated into the plug in manager or you need the bonus tools but the 3ds import shoould do it.
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Old 21-03-2008, 07:06 AM   #3
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thanx gster

cant find anything in google or the help files.Can anyone point me to a link or help me wih a step by step.

It exports but loses the mesh goes triangulated, the rig is gone.

arrrghh
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