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Old 15-04-2008, 10:55 PM   #1
Thylith
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Default Rifle - Boxmodel

Hello, I've worked with some DVD's and I'm still learning the basic tools and techniques.

I decided to make something of my own, and started up with a polygon cube. Using the 'extrude face' tool I began to work.

This is what I've done so far. I've used curves, booleans, combinetool, attach curves etc. so it's very basic things behind it.

Here is a picture! I can post a wireframe but that will show how badly organized it really is... ^^ Not very clean model...

Testrender using Maxwell render with some help from a workpartner. The material is just lambert with some different colors, no textures.



Cheers!
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Old 17-04-2008, 06:35 PM   #2
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It look pretty good to be honest
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Old 20-04-2008, 07:06 AM   #3
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it looks very good. Nice and clean.
If you want to go for realism it needs more detail along most of the edges i think, and along a lot of the body parts. Cuts, extrudes, indents.
I think this could look really good as a cartoon like rifle if you skewed the proportions of the scope and the barrel and some of the central pieces a bit.
Good work though, keep it up!
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Old 20-04-2008, 01:28 PM   #4
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Yeah looks like something you could use in the new Battlefield heroes what I have heared.
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