Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 13-06-2008, 07:25 PM   #1
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default Realtime Raytracing

http://www.pcghx.com/aid,646920/News...ed_Quake_Wars/

Jay
Jay is offline   Reply With Quote
Old 13-06-2008, 08:20 PM   #2
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

ho ho. that looks nice.
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 13-06-2008, 09:01 PM   #3
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Indeed!
Jay is offline   Reply With Quote
Old 14-06-2008, 04:22 PM   #4
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

i want a renderer that is that fast! :p


When you look back at nintendo in the 80's, its amazing how far we have come this quickly!
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 15-06-2008, 11:28 PM   #5
The Architect
Registered User
 
Join Date: Aug 2006
Location: /dev/null
Posts: 891
Thanks: 0
Thanked 0 Times in 0 Posts
Default

:bow:

When do you think computers would be able simulate entire worlds in intricate detail... like in the Matrix or Avalon?
__________________
C. P. U. Its not a big processor... Its a series of pipes!
The Architect is offline   Reply With Quote
Old 16-06-2008, 03:16 PM   #6
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

That's some pretty sweet stuff.

I know that Halo 3 used some aspects of RT'ing, but that's been done for a while now...

Eventually we'll be able to simulate global illumination in real-time, as comps get faster and new techniques for photon mapping appear.
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 16-06-2008, 06:21 PM   #7
alexanderH
Subscriber
 
alexanderH's Avatar
 
Join Date: Sep 2007
Location: Mississauga, Ontario, Canada
Posts: 450
Thanks: 0
Thanked 1 Time in 1 Post
Default

that is ****in awesome. About time someone came up with realtime raytracing!
__________________
Peace, love and Anarchy~~~~~~~
______________________________
Wip:
iMac
Full House Project
Arch Viz Reel

My Website is Finally Back up!

“Welcome to the Internet. Where the men are men, the women are men, and the children are FBI agents.”
alexanderH is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.