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Old 18-08-2008, 05:18 AM   #46
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I officially hate gold-trim on anything. Its a bitch to draw, and I still hate how it looks... any tips?
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Old 18-08-2008, 06:28 AM   #47
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i think when you add a bump and a spec it'll look a lot better. I might make it a bit smaller and also look for an example online that you can use. at the moment it's looking a bit drawn on.
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Old 18-08-2008, 12:42 PM   #48
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yeah, it does look quite drawn on, which is the problem, but I wont be able to fix it until the 27th when I get back from Californ-I-A (haha)....

-Andy

[Edit] I have been pretty busy lately, so I haven't worked on it. I will soon though...
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Old 07-09-2008, 01:47 PM   #49
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Sorry guys, I got a bit sidetracked with school, my portfolio, and my girlfriend, haha... busy month so far

SO ANYWAY, a small update to the texture, but it is still pretty WIP at this point.
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Old 10-09-2008, 05:06 AM   #50
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Well, I'm attempting to learn mental ray a bit, considering it is (in large) a mystery to me when you get into GI and caustics and such...

so yeah, I was just testing some simple lighting, and its by no means the final (I don't like it much, haha)

Also, I will update later after I add some spools of thread in the drawers and stuffs
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Old 10-09-2008, 07:12 AM   #51
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Another test, after adding a normal map and a bad spec. I opened the drawers and did some otha stuffs.
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Old 11-09-2008, 01:26 AM   #52
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cool - this is looking nice.
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Old 11-09-2008, 07:45 AM   #53
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cool, how you gonna give it the abandoned feel?
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Old 11-09-2008, 11:50 AM   #54
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Well, I opened the drawers and stuff, but I'm not sure what else I could do to add to the effect. When I actually make an environment, it should make it alot more abandoned looking.
but either way, we shall see.
-Andy
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Old 11-09-2008, 12:16 PM   #55
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a bit of cobwebs. rust, and rot may help it with the abandoning feel
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Old 11-09-2008, 10:30 PM   #56
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Ooh, I hadn't thought of cobwebs, so I will add some today!
[edit] I tried to, but it looks like crap, so I think I will find a different way... its hard to make nice cobwebs in 3D, haha....
I will probably update a bit tomorrow unless I get distracted, haha.
[Edit again]
I got distracted, haha.... I will update sometime soon though, hehe
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Old 14-09-2008, 06:43 AM   #57
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another very simple lighting test. The environment is still VERY much a placeholder..
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Old 15-09-2008, 05:50 PM   #58
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You should keep the way the light comes in. I like it!

Also, you could add some objects in the drawers.

Keep it up!
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Old 15-09-2008, 07:43 PM   #59
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looking pretty cool!
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Old 16-09-2008, 01:02 AM   #60
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thanks, I will try to update the environment tomorrow, and add some crap to the drawers
-Andy
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