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Old 13-08-2008, 09:42 PM   #61
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No, I'm not confused, I'll get o work then!
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Old 14-08-2008, 02:08 AM   #62
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http://img365.imageshack.us/img365/1508/tempec8.th.png

Hope this helps. plus, can you explain the irregularities in the yellow parts?
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Old 18-08-2008, 04:13 PM   #63
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Ok, I'll move on to destroying the telescope now!
Thanks for the help Benny, I think the irregularities come from my noobness in making a clean mesh. I will fix it up!
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Old 18-08-2008, 04:14 PM   #64
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Last pic before the 'abadoning'
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Old 18-08-2008, 04:54 PM   #65
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Are you going to texture it? If so, it will be much easier to UV map before being abandoned.

The model looks nice though
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Old 18-08-2008, 05:00 PM   #66
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Is that so?
I'll start with some practices UV maps then, I do not have a clue on how to do this stuff...
Any tips Joopson/good tutorials? Or should I look at the maya help files?
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Old 18-08-2008, 06:04 PM   #67
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i'm no joopson but the maya help files are good.
if you can get any of the texturing tutorials from here it's also good
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Old 19-08-2008, 01:14 PM   #68
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Ok, I got my start in texturing. Now Im mapping -> texturing -> "abadoning" the induvidual objects. Thats basicly my workflow at the moment...
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Old 19-08-2008, 02:02 PM   #69
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looking very rusty

great start to texturing
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Old 05-09-2008, 11:13 PM   #70
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Ok, Im going to give up on the challenge...I won't have the time to work on this and the tank (challenge against chirone).
And my decision is to work on the tank, since chirone already has put in a lot of effort/time. And stopping that battle would basically just annoy him/other people.
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Old 06-09-2008, 12:07 AM   #71
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awww, that's sad to hear! we can extend the date of the tank challenge if you want! i don't mind

you should still work on the telescope, but just put it in the WIP and work on it when you have time. I still want to see what you were up to with this one
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