my first ever attempt at modelling a car,
just a few questions though, how do i get the geo to look the way it did before i subdidvided it,
sorry if i'm not explaining it very well, i'll post some pics for you to look at
here's the car subdivided, however when i convert it back to a polygon the edge flow seems odd, is there a way to make the edge flow look the way it did before, you know nice and neat
Last edited by jali : 08-08-2008 at 11:34 AM.