No, it's not your eyes
I guess it's the result of the bump map combined with the ambient light.
You can see how it's a little blurry around the edges of the bricks at the bottom, and further ahead it's blurry just about everywhere.
No luck with the render. I tried and tried to get it to render but got the same out of memory error.
Most annoying thing is that every time I get it I have to restart Maya since the harmless 'out of memory' somehow manages to cause a fatal error :headbang: :headbang: :headbang:
Why does it take more memory then the HDRI?!
When in doubt, delete history and freeze transformations.
My latest snake game
(Requires DirectX9 SDK and Framework)