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Old 12-10-2008, 12:16 PM   #1
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Default texture shift when character move

i was working on a planar mapping on my character. It looks ok when it is in its default pose but once i move its joints, the texture acts like a projection and does not follow my character.
my nCloth objects do the same. What might be happening?

Thanks for helping.
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Old 12-10-2008, 03:39 PM   #2
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after you have textured your'e character try deleting history
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Old 13-10-2008, 01:19 PM   #3
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Its better to texture the character first before rigging it or the texture will 'swim'

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