Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 22-10-2008, 01:58 AM   #1
yobo
Subscriber
 
Join Date: Oct 2008
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Default TYRE BUMP MAP

I've made a tread which im wrapping upon my tyre with a blinn bump map, but get weird results, such as the ends stretching to join up. How do i get the ends to meet nicely? I thought i had it sussed, but apparently not. And the bump is also appearing on the inside wall of the tyre as well!

regards
yobo is offline   Reply With Quote
Old 22-10-2008, 06:40 AM   #2
bendingiscool
Subscriber
 
bendingiscool's Avatar
 
Join Date: Jul 2006
Location: London
Posts: 567
Thanks: 0
Thanked 1 Time in 1 Post
Default

Can u post a pic plz, then we can help ya out a bit easier.

Chris
bendingiscool is offline   Reply With Quote
Old 22-10-2008, 07:45 AM   #3
BennyK
Registered User
 
BennyK's Avatar
 
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Make sure the UVs are mapped correctly.
For the bumps to appear only on the surface the tire needs to have actual volume, and the bump map should be placed over the part that should be bumpy.
Benny
__________________
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
BennyK is offline   Reply With Quote
Old 22-10-2008, 04:44 PM   #4
yobo
Subscriber
 
Join Date: Oct 2008
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Sure, here is the PEG. As you can see, its all over the place like a mad women's vomit - otherwise the tread goes alright. Any help or top-tips appreciated.

ta
Attached Thumbnails
 
yobo is offline   Reply With Quote
Old 22-10-2008, 11:54 PM   #5
BennyK
Registered User
 
BennyK's Avatar
 
Join Date: Oct 2007
Location: IL
Posts: 738
Thanks: 0
Thanked 3 Times in 3 Posts
Default

You probably didn't map the UVs properly. Look for some UV mapping tuts. For this shape you should probably go with automatic mapping - works for almost every shape.
Benny
__________________
When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)
BennyK is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Open Challenge -Jerry Can Texturing honestdom Battle Arena 77 03-12-2010 01:20 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.