Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 10-01-2009, 10:22 PM   #1
Registered User
Join Date: Jan 2009
Location: Kansas City, Mo
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default Random mechanical part

I am new to Maya. Always been interested just never really delved into it. So I decided to try it out and didn't really know what to make so this is what came out. I don't know what it is but near as I can figure it's some sort of mechanical part. I guess

The render I browsed some sites to try and make it look clay like I have seen everywhere. This isn't the GI_Joe script I read about but some other way using a render layer. I don't know what it is really... It came out of sorta clay. but it's hard to tell the difference between the part and the plane on the floor. Also I don't want my edges to be so harsh like they are, but when I use the smooth command everything turns into some ooze blob looking thing. If anyone has any tips or tricks on anything I mentioned please feel free to let me know.
Never in the history of the world has any soldier sacrificed more for the freedom and liberty of total strangers than the American soldier. - Zell Miller (D) Georgia 2004
njkc is offline   Reply With Quote
Old 10-01-2009, 10:50 PM   #2
The Nurb Herd
honestdom's Avatar
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts

to round off the edges you should use the bevel tool.
honestdom is offline   Reply With Quote
Old 11-01-2009, 03:18 AM   #3
Chirone's Avatar
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts

if you use the smooth and get a blob, the you need to add more edges close to the corners

that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote

Similar Threads
Thread Thread Starter Forum Replies Last Post
New Simply Maya Site Miss_Nova Site News & Announcements 82 05-05-2011 05:43 AM

Thread Tools

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.