Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 28-01-2009, 07:59 PM   #1
mht
Registered User
 
Join Date: Jan 2009
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Default Couple of NURBS Questions.

Hello.

1.

How can I give a NURBS plane some height? so essentially it's a box?

2.

Is there any way to make a Loft between two curves a solid object? rather than being hollow in the center?
mht is offline   Reply With Quote
Old 28-01-2009, 08:34 PM   #2
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

1. no
2. no

why don't you use polygons?
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 29-01-2009, 12:49 AM   #3
mht
Registered User
 
Join Date: Jan 2009
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Unfortunately for what I'm doing requires the use of NURBS exclusively.

Single NURBS objects to be exact.

What would the easiest way to make a NURBS cube be? and I mean a single NURBS object thats a cube not 4 planes.
mht is offline   Reply With Quote
Old 29-01-2009, 01:09 AM   #4
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

you are aware of what NURBS are right?
Non Uniform r-something B-Spline
they are infinately round
and are just a plane surface

you could possibly make a cube.... you'd need to start from a sphere though... keep playing with the control verticies until you get the shape you want

of course it will never be closed off

may i ask what the project requires of you?
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 31-01-2009, 07:20 PM   #5
gubar
Registered User
 
Join Date: Mar 2007
Posts: 1,055
Thanks: 2
Thanked 59 Times in 56 Posts
Default

Hi,

it just can't be done I'm afraid, it's not in the nature of nurbs surfaces to allow you to make a cube that is a single object and not patches.

What king of exercise are doing that would make such a requirement? Nurbs are very versatile but are just not intended for what you describe.

cheers

gubar
gubar is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Forum will be offline for a couple of hours on 12-07-2010 David Site News & Announcements 2 07-12-2010 03:57 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.