Im at Animation Mentor and my current assignment is the typical 'pole hop' assignment. No,...surely you havent seen this before? lol However I want my pole to be rock pillars.
Ok I suck at modelling!
Can anyone advise me the best way to model these.
With (eventually) nice level of detail ni there for renders?
I tried but obviously when i smooth, it smooths and i want high level of detail but appear very jagged
those who succeed are only the failures that never gave up.