Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Just a quick question about extrude tool. Is there anyway you can extrude and not have the faces inbetween show up. It just very annoying having to delete all the faces inside the mesh every time i extrude. I am sure there is a way, but cant remember how.
Thats happening because you don't have "keep faces together" on (its at the top in one of the poly menus) If its on the faces will be extruded as one if its not, they're extruded individually thus creating these inner walls that are annoying you :p
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