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Old 09-03-2009, 08:42 PM   #1
leonlabyk
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Default Max to Maya

Is there anyway to save a max file with all the textures applied so it will open in Maya. I know I can export it as an obj but all the texture info is lost and I have to reapply all of the textures in maya.

Thanks,

Leon
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Old 09-03-2009, 10:17 PM   #2
Gen
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Default

I think the fbx format can do that. (don't quote me though :p)
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