I followed a tutorial on making a car... so piece by piece I made the side of the car and then mirrored so I pretty much had the bottom half without the roof.... Here is the link to the tutorial I was following.
So looks like he made a curve and it was somehow applied to the surface.. now I can use the split polygon tool but that isn't as smooth.. I was looking for adding a cv curve to apply to the surface so I can extrude that selection.. I'm not sure if im explaining it right but hopefully you will know what I mean by that link. Looks like he made a curve and extruded the section up to modify the windshield. If all else fails I could just do what you said.. make some curves and loft.
ok now I feel like an idiot... they used the split polygon tool... and I just must have missed it in the text.... but anyways.. would it be possible to apply a curve to a surface thats not nurbs?
pardon my "noobness" haven't done animation since 2004 and that was with 3ds max.. so tryin to get a handle on it all again with Maya