Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-04-2009, 07:15 PM   #1
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default Tweetytunes - Earthling Spaceship

Going for good old human`s - blow ever thing up ask question later. But I think I`m just going to model and see where it takes me.
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 09-04-2009, 09:50 PM   #2
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Well here`s the start of the engines

http://www.ravage3d.com/images/sship/spaceship1_1.jpg
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 10-04-2009, 12:29 AM   #3
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Another update.

Still playing with a lot of idea`s in my head and ruffing them out in 3d. Got 4 of the same engines at the mo but will add some more personal details after I lock down the idea a bit more. Took an hour to do a Occ pass - dame another long ass render time project for me then - thank god I learnt alot the last one..

http://www.ravage3d.com/images/sship/spaceship1_3.jpg

http://www.ravage3d.com/images/sship/spaceship1_2.jpg
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,

Last edited by tweetytunes : 10-04-2009 at 01:20 AM.
tweetytunes is offline   Reply With Quote
Old 10-04-2009, 12:46 AM   #4
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Wow, looks great so far! I'll have to get started on my entry today...
stwert is offline   Reply With Quote
Old 10-04-2009, 01:26 AM   #5
vladimirjp
Subscriber
 
vladimirjp's Avatar
 
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
Thanks: 0
Thanked 4 Times in 3 Posts
Default

this looks pretty sweet
__________________
Image dump
vladimirjp is offline   Reply With Quote
Old 10-04-2009, 01:35 AM   #6
Rhetoric Camel
Subscriber
 
Rhetoric Camel's Avatar
 
Join Date: Dec 2006
Location: Plattsburgh New York
Posts: 1,222
Thanks: 6
Thanked 28 Times in 23 Posts
Default

awesome, looking great so far
__________________
- Mike

http://rhetoriccamel.blogspot.com
Rhetoric Camel is offline   Reply With Quote
Old 10-04-2009, 04:06 AM   #7
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Looking really nice so far, I'll look forward to seeing it progress, and your Evil-Lyn too! Are you still doing the Doctor Doom? Hope so, it was going well last time I saw your update, keep up the good work, all of it!
Dango77 is offline   Reply With Quote
Old 10-04-2009, 04:44 AM   #8
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

dude, stop being so cool!! :bow:

how many guns are you going to shove onto it?
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 10-04-2009, 06:33 AM   #9
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

nice!
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 10-04-2009, 10:04 AM   #10
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Wow - thanks for all the kind words. A little blown away this morning. If you really look its just a bunch of slightly changed primitives.

Originally posted by Chirone
how many guns are you going to shove onto it?
At the moment the idea in my head is for this to be a big bomb carrier (one big enough to blow up a planet) but that could change as its still very early.

Originally posted by Dango77 I'll look forward to seeing it progress, and your Evil-Lyn too! Are you still doing the Doctor Doom?
Evil Lyn is still on going but I`m never going to finish it in time for the CGTalk comp so I just keep working on it. Dr Doom project is dead I think. The file got messed up an that comp looks dead, and what can I say Simply Maya projects come first.
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 10-04-2009, 12:32 PM   #11
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

im mainly amazed because you could think up of such detail... unless you were looking at something else as you did it....
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 10-04-2009, 12:40 PM   #12
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Ep 1 - pod racers and a lego ship my niece sent me a photo off. I also have the shape of Battlestar stuck in my head as I love that show and still have the final ep fresh in my mind as-well. (but I don`t want it to have the same shape overall). There is also about 30 - 40 very ruff scribbles to figure out what I`m going to do. Going to try and draw up a overall plan while watching a film while having some food - might have to whip out farscape/firefly.

I also have a name for it now as well - "The Omen" - because when you see it - your going to hell ... hehe
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,

Last edited by tweetytunes : 10-04-2009 at 12:46 PM.
tweetytunes is offline   Reply With Quote
Old 10-04-2009, 02:42 PM   #13
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Think this part is done

http://www.ravage3d.com/images/sship/spaceship1_4.jpg
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 10-04-2009, 04:35 PM   #14
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

started some guns

http://www.ravage3d.com/images/sship/spaceship1_5.jpg
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 10-04-2009, 07:00 PM   #15
Pandinus
Registered User
 
Pandinus's Avatar
 
Join Date: Jan 2009
Location: Canada
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts
Default

This is looking amazing so far!
However, are you going to fix the guns? The two barrels on the side look like they were just "Ctrl-D'd" and placed beside the original. They seem out of place without a proper attachment...Looking great!
Pandinus is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.