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Old 19-04-2009, 07:39 AM   #1
Pandinus
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Default Skullcrusher

Hello all! This is my first WIP thread ever so bear with me here.
Here's the bear:

Arharharhar I'm so funny that sometimes I forget how funny a guy I am. Ok now that we have all laughed our asses of at that hilarious pun induced picture we can get to the boring stuff below.
V
V
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Basically this is a thread to keep me motivated to finish my final project for my animation (I am going to try and make it as good as possible since it is my last year of highschool.)

Skullcrusher is a character I thought up while lying in bed one night listening to AC/DC. I got the name (finally) today, while stocking some shelves at my work. There were some Skullcandy headphones and one type was called the Skull Crushers. Yeah, I know, I'm so creative. Think of a mix between Iron Monger, Megatron and the Terminator. Yeah, downright badass. It will be a very complex model filled with pistons, gears, exhaust pipes, smoke stacks, armour plating, a plethora of different weapons and other mechanical bits.

History: After a nuclear holocaust caused by the Second World War, an alien race comes to Earth, taking advantage of the stupidity of the human race and claiming the planet as their own. A small team of scientists (deep underground, unnoticed by the invaders above and safe from the nuclear radiation) put together their last hope of keeping the human race intact by creating a war machine of massive proportions. This machine, or 'Skullcrusher', is made to annihilate any remaining Axis forces that may still be alive (once the mission is complete, the scientists will repopulate the world without the trouble of enemies). Unfortunatly, the scientists are unaware of the aliens above ground, and send out Skullcrusher. This is where the whole animation will begin...

Weapons and Accessories:
-Crushing hand
-Chainsaw attached to forearm
-Rocket packs attached to its calves/ ankles and back
-rocket launchers (on arms?)
-assorted guns...
-ammunition carriage under chest armour on rotating cylinders...
-A skull for a head.
-maybe some sort of ray shield on an arm for deflecting enemy attacks...


I don't exactly have the storyboard planned out yet...



So yeaaaah that was a very grueling read and way to long but I promise pictures in a couple of days! I have a few concept sketches made so far but they are at school...



The skull is almost complete as are the feet.



The thing I'm most worried about is the texturing.

Sorry for this horribly unorganized post. Any questions/comments/critisism strongly appreciated. I'm not sure if my story makes much sense so help is appreciated there as well .

Last edited by Pandinus : 19-04-2009 at 07:45 AM.
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Old 19-04-2009, 10:14 PM   #2
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Here is a piece of concept I did up an hour ago ( side view of the body with two arm views)


I didn't draw the legs but I do have some leg samples at school...
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Old 20-04-2009, 01:27 AM   #3
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Cool wow

Cool i'll be looking forward to this!
how much will a DVD copy cost! :attn:
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Old 20-04-2009, 07:19 AM   #4
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Lol no DVD. Thanks though
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Old 20-04-2009, 06:22 PM   #5
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I want to see pics. because if your model is any thing like your art you got something to show off
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Old 20-04-2009, 08:21 PM   #6
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Well I finished the toe:


More concepts to come tonight...
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Old 20-04-2009, 08:52 PM   #7
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Foot is near completion. I'm at a stand still for the rest of the foot. I'm not sure how it will all interlock with the heel. Oh yah, it's all rigged as well so far...(pistons, levers, gears etc...)


I'm at school right now so I can't post much without mine teacher kicking me me off...
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Old 21-04-2009, 04:28 AM   #8
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Thumbs up Very cool

You seem to be moving along quickly!
I like it! I look forward to watching this project through.
Keep it up i really like your design
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Old 21-04-2009, 04:42 AM   #9
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are you saying you're rigging the model at the same time you're modeling it?

and are you modeling the foot to perfect completion before going on to another part?
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Old 21-04-2009, 04:53 AM   #10
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Yes, why?

Anyways, here some more concepts which I promised:


Oh and here's the skull. As you can tell, I don't have a proper attention span because I'm doing little bits here and there.


Oh yah, thanks Josh
Kepp in mind I had the foot done a few days ago, and the skull was completed more than two months ago. I kind of forgot about the skull and decided that I'd use it for this project.
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Old 21-04-2009, 11:27 PM   #11
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So, me and afro_man are off to a Skills Canada for the provincial competition in 3D animation (we came 1st in regionals and if we win this we're off to the east coast!) . Wish us luck! And then we're going to Hawaii on a band trip...

So no updates for about a week. Sorry Josh

Last edited by Pandinus : 22-04-2009 at 12:22 AM.
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Old 22-04-2009, 12:49 AM   #12
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Default Ill wait

thats to bad for me buy GREAT for you. Have good time
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Old 05-05-2009, 10:10 PM   #13
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Just to let you know, I havn't died...The bottom half of the leg is near completion. I decided I'm going to rig this all at once when it's finished.

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Old 06-05-2009, 06:42 AM   #14
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Default Aloha

Aloha and mahalo for visiting our beautiful islands!
(I live in Hawaii).

well i like your leg but its kinda short?
O never mind its only the bottom half LOL.

Are you using Maya?
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Old 06-05-2009, 06:58 AM   #15
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Aloha! Which island are you on? We went to the Kona Coast and Waikiki Beach. Both were very nice.

Yep, it's only the bottom half. I have some leg orthographics I still need to upload...

I might make the toes bigger too.

Thanks for taking an interest
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