thanks g. like i said this method is really fast so i thought i would do a quick overview of what im doing.
1st i just doodles some bots. I came up with a flame guy design that i quite liked so im using that as my base.
2nd just start knocking it up in maya, Nizzi suggests just ripping stuff appart from previous models youve made for all the mechanical bits and just seeing where they fit. However i dont have stuff to rip from so im having to create bits from scratch, so this is my cogs, pistons, struts, canisters, valves...etc.
3rd export to hypershot, its a really nice texturing program so will play around with that and see what i can do with it.
Then its just touching up in photoshop adding bits, cleaning up and just adding the wow factor.
I expect to be done in about 2 weeks depending on how long i have to spend on it but this is such a fun project it might end up an army of bots