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Old 16-07-2009, 05:15 PM   #1
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Default Cutting Out A Door


I have just starting learning Maya (7.0) and I am quite enjoying it. I would like the learn the proper way of doing stuff so I have a question or two for you folks.

When creating a door or something similar, is it better to add edges from the top of the door down to the ground or continue them up past the top? If past the top, why?
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Old 20-07-2009, 02:30 AM   #2
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sorry... i don't follow what you're trying to say

either do it and show us the two ways or take a screen shot and draw the theoretical edges you want to add

hit 5 on keyboard, go shading > wireframe on shaded and then screen shot

that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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Old 20-07-2009, 04:47 AM   #3
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I think he is talking about the splits.........
anyway watson post screenshots for clarity.........
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