Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 16-07-2009 , 05:15 PM
Registered User
Join Date: Feb 2006
Posts: 1

Cutting Out A Door

Hello,

I have just starting learning Maya (7.0) and I am quite enjoying it. I would like the learn the proper way of doing stuff so I have a question or two for you folks.

When creating a door or something similar, is it better to add edges from the top of the door down to the ground or continue them up past the top? If past the top, why?

# 2 20-07-2009 , 02:30 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
what?

sorry... i don't follow what you're trying to say user added image

either do it and show us the two ways or take a screen shot and draw the theoretical edges you want to add

hit 5 on keyboard, go shading > wireframe on shaded and then screen shot




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 3 20-07-2009 , 04:47 AM
Registered User
Join Date: May 2009
Posts: 153
I think he is talking about the splits.........
anyway watson post screenshots for clarity.........

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads