Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 31-07-2009 , 08:43 PM
andymcbride's Avatar
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the settings for mental ray also need to be set up correctly. like reflections.

and my bump map file in photoshop is a VERY fine grain (effects/noise/add noise) then the layer opacity is set to like 10%. Then i just erased sections where i wanted puddles....very simply now that i think about it...but ya took me like 3 hours.


https://www.2amdesign.net
I would love to collaborate with anyone to texture and do zbrush work so let me know
# 17 31-07-2009 , 08:44 PM
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oops forgot the attachment

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https://www.2amdesign.net
I would love to collaborate with anyone to texture and do zbrush work so let me know
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