Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!


Go Back   Simply Maya User Community - Maya Tutorials > Competitions > Battle Arena > 1 On 1 Battles
Register FAQ Members List Calendar Mark Forums Read

View Poll Results: who made the coolest looking weapon? (vote after the comp has ended)
Kuj4k 0 0%
Chirone 2 20.00%
Dango 3 30.00%
hammer.horror 5 50.00%
murambi 0 0%
Voters: 10. You may not vote on this poll

Reply
 
Thread Tools
Old 03-08-2009, 05:57 PM   #46
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

it will be a node called smooth something something on the right hand side when you have the object selected
honestdom is offline   Reply With Quote
Old 03-08-2009, 06:12 PM   #47
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Got some textures done today, got some other bits to do this evening so this may end up as my final piece.

Went for a camo texture, as it is a military weapon, just wish I'd had more time to refine it some more.
Attached Thumbnails
 
Dango77 is offline   Reply With Quote
Old 03-08-2009, 06:14 PM   #48
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

And a wire on shaded too....
Attached Thumbnails
 
Dango77 is offline   Reply With Quote
Old 03-08-2009, 08:28 PM   #49
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,327
Thanks: 21
Thanked 129 Times in 128 Posts
Default

wow got 5 hours to go man its crunch time will post complete stuff though no w.i.ps hope thats ok
murambi is offline   Reply With Quote
Old 03-08-2009, 10:12 PM   #50
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Not the greatest quality video, but I just tried a quick playblast (for the first time) of my weapon....

http://www.youtube.com/watch?v=DT0uPq6-8V8
Dango77 is offline   Reply With Quote
Old 03-08-2009, 10:24 PM   #51
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

kuj4k,
for my pictures i rendered them all (only the last one was a screen shot, hit prnt screen and ctrl+v it to a painting program for windows, hit cmd+4 to grab a selection or cmd+3 to grab the screen on OSX, it'll appear as a png on your desktop)

for the renders i just changed the camera colour (view > select camera, ctrl+a to bring up attributes (i assume cmd + a for mac) then changed the environment colour) to grey like dango
then i just set it to production quality mental ray, didn't turn on FG or GI or caustics, or put in photons (because they always make my pictures white since i dont know how to use them properly yet)
but i did make my a sky dome and grass to reflect on the metal
actually, in one angle (not shown) you can see the copyright text on the sky dome :p

also, if you do a screen shot of your panel you should turn on wireframe on shaded too so we can see your wires

if you dont get round to laying out the UVs then just do what i've done (and what i assume hammer did too) and just assign cool shaders to it


dango, that's looking pretty sweet, yeah if you had more time it would probably look even better :p
but it's for a few hours work!
you're wires are always so clean
nice playblast too, good to see you figured out where it was!
i take it then your took the time to layout the UVs after all!

murambi, CRUNCH HARDER!! let's see your weapon
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 03-08-2009, 11:05 PM   #52
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

just got reminded, we'll let people vote on the poll after the stated end time and then we'll take count of what they are at
1pm thursday nz time (GMT+1200)
12am (midnight, the start of the day) thursday UK Time (GMT + DLS)
10pm wednesday winconsin time (GMT-0500)
4am thursday kenya time (GMT+0300)

i'll update my first post
i can't close the poll so i'll just take a count at about that time (provided i have access to the net...)
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
Old 03-08-2009, 11:37 PM   #53
honestdom
The Nurb Herd
 
honestdom's Avatar
 
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts
Default

here is what i got... not everything was finished.



15mins to go!
honestdom is offline   Reply With Quote
Old 03-08-2009, 11:38 PM   #54
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,327
Thanks: 21
Thanked 129 Times in 128 Posts
Default

finaly i can start posting as my comp renders so here is the wire
Attached Thumbnails
 
murambi is offline   Reply With Quote
Old 03-08-2009, 11:41 PM   #55
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,327
Thanks: 21
Thanked 129 Times in 128 Posts
Default

and heres a quick occlusion
Attached Thumbnails
 
murambi is offline   Reply With Quote
Old 03-08-2009, 11:48 PM   #56
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,327
Thanks: 21
Thanked 129 Times in 128 Posts
Default

and finally the last one
Attached Thumbnails
 
murambi is offline   Reply With Quote
Old 03-08-2009, 11:50 PM   #57
ColdWave
Registered User
 
ColdWave's Avatar
 
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,305
Thanks: 1
Thanked 19 Times in 19 Posts
Default

I vote for hammer.horror.

Others you've done a great job!!!

But this is the model for me.

waiting for the final result !
__________________
Life is all about friends, people and art with a lot of beer ^_^

Current Animator & Artist @ SToch Games

Previous work 3D artist/Animator @ :
www.xs-software.com
www.adasport.com

For cool tips&tricks follow me @ :

http://iyosifovblog.blogspot.com/
ColdWave is offline   Reply With Quote
Old 03-08-2009, 11:54 PM   #58
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Haha, I think if I could vote I'd vote for Hammer too! Nice job mate!
Dango77 is offline   Reply With Quote
Old 03-08-2009, 11:54 PM   #59
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,327
Thanks: 21
Thanked 129 Times in 128 Posts
Default

forgot this one
Attached Thumbnails
 
murambi is offline   Reply With Quote
Old 04-08-2009, 12:39 AM   #60
Kuj4k
Registered User
 
Kuj4k's Avatar
 
Join Date: Jul 2009
Posts: 22
Thanks: 0
Thanked 6 Times in 6 Posts
Default

well i got called into work. So what i posted b4 is going to have to be my final submission. cant wait till i have a real job. grr. you guys are amazing cant wait to learn some more so i can get that good.
Kuj4k is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Carton Love [ Short movie ] ColdWave Work In Progress 19 03-01-2011 09:55 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.