Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-10-2009 , 07:57 PM
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Join Date: Oct 2004
Posts: 16

Help! Messed up my model.

I was trying to find the hotkey to make the polys appear solid instead of clear, and I pushed something... I think it was #4, and it turned my model into smooth curved lines.

Ctrl Z didn't undo it... how do I make it go back?

# 2 10-10-2009 , 08:14 PM
elephantinc's Avatar
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Join Date: Dec 2007
Location: England
Posts: 1,859
select the model and press 1 (you wanted 5 before)

# 3 11-10-2009 , 03:52 PM
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Join Date: Oct 2004
Posts: 16
Sweet, thanks!

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