I'm texturing grass in one of my sceans in maya.
I have a smal bit of grass that looks ok and i whant to use
it on a big plane.
when i add it i use repeat UV so it will look better and
would not look funny.
When i render i can see the edge were the repear
Uv are so i get strange lines.
Is there a way to blur them or make them go away?
Sorry for my english