I guess this is a bit provocative here. But since some body wrote about Modo in here and made me look at it in the first place the question seems legit.
So I have been messing around with Maya trying to learn the basics for some months(on and off in my spare time). And hear about Modo a few days back. After toying around with modo the interface for modelling seems so much more elegant and clever. But it is also much cheaper so I assume there is a serious backside to Modo, right?
Please stack up the things that Maya does better than Modo so I don't feel like I have to abandon ship even before I begin my cruise on the 3D oceans.
There really isn't a drawback, except that not a lot of studios use it as their main application. Instead, what they might do is use it for certain applications. While it wouldn't hurt to know, I would suggest staying with Maya as it is much more mainstream in production.
Imagination is more important than knowledge.
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