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Old 11-02-2010, 01:16 AM   #61
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daverave, any progress?

This challenge forum has become really quiet.
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Old 11-02-2010, 08:05 AM   #62
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i think the avatar euphoria has worn off
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Old 11-02-2010, 09:19 AM   #63
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Hi THX1138

I dont want to be the last man standing, was waiting to see if any body still in this? Done some bump mapping looking at spec maps................dave

Edit:murambi looks that way

Last edited by daverave : 11-02-2010 at 09:23 AM.
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Old 11-02-2010, 10:23 AM   #64
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This is as far as I got, need a specular map
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Old 11-02-2010, 10:55 AM   #65
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well if you are last man standing you get all the prizes then. As nobody else will have finished theirs

Jay
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Old 11-02-2010, 11:13 AM   #66
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Hi Jay
I do not want to win by default, that is just empty............dave
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Old 11-02-2010, 11:22 AM   #67
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Its not a default where I come from, you gotta be in it to win it.

Jay
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Old 11-02-2010, 05:41 PM   #68
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THX1138 I did widen the jaw, bit more bump around the mouth...........dave
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Old 11-02-2010, 10:16 PM   #69
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Looking really awesome daverave. Are you rendering in mentalray or just the maya software render-er?
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Old 11-02-2010, 10:23 PM   #70
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Hi THX1138
Thanks for you comments, At the moment metal ray but that might change as maya hair renders better in maya software, but I think I could uses both and bring together in photoshop..dave

Edit: THX1138 how is the texture colour looking to you, I trust you eye.......dave

Last edited by daverave : 11-02-2010 at 10:31 PM.
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Old 12-02-2010, 01:04 AM   #71
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I think the color and design look pretty good; however, I recommended learning the mentalray fast skin shader. Go to .thegnomonworkshop.com and register. This link takes you to page 2 of the free tutorials where they have a couple on the mentalray fast skin shader.
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Old 12-02-2010, 09:19 PM   #72
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This has the fast skin shader on it
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Old 12-02-2010, 09:32 PM   #73
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You need a light setup to get it working right

Check out how Alex Alvarez set up his scene with the lights , HDRI etc.. I'm watching those tuts right now and learning ...
So if you learn something share it in few word
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Old 13-02-2010, 11:37 PM   #74
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Looking great daverave, I also agree with Coldwave. A good light setup would make your model look even better.
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Old 14-02-2010, 11:09 AM   #75
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Trying to get to grips with the fast skin shader, had a tutorial that said map into the diffuse overall colour but for me this did not work wasted a lot of time trying to get it to work. In the end mapped texture into diffuse colour and epidermal scatter colour and changed the lights around as suggested. Any comments would be greatful as I think I have looked at this for to long.........dave
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