Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 06-03-2010, 07:09 PM   #1
Bunnyinrehab
Registered User
 
Join Date: Jul 2005
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Default problem with right wrist joint

everything was going smooth with my muscle body model until I tried keying one frame with the right wrist joint.. then this happened:
before:

after keying:

help please?
Bunnyinrehab is offline   Reply With Quote
Old 07-03-2010, 12:39 PM   #2
jsprogg
Lifetime Member
 
jsprogg's Avatar
 
Join Date: Feb 2004
Location: Chicago
Posts: 1,706
Thanks: 0
Thanked 85 Times in 77 Posts
Default

looking at it i'm guessing you might have a problem with your up axis , do you have a constraint on it at all ?
once you pass the point of where your world up axis is it flips .
__________________


2 x Modeling Challenge Winner
jsprogg is offline   Reply With Quote
Old 07-03-2010, 07:40 PM   #3
Bunnyinrehab
Registered User
 
Join Date: Jul 2005
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Originally posted by jsprogg
looking at it i'm guessing you might have a problem with your up axis , do you have a constraint on it at all ?
once you pass the point of where your world up axis is it flips .
Yes there's a constraint from the wrist control and the wrist joint. Anyway to fix it without going back and fixing up my rig?
Bunnyinrehab is offline   Reply With Quote
Old 07-03-2010, 08:39 PM   #4
Bunnyinrehab
Registered User
 
Join Date: Jul 2005
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I just checked the local rotation axis's of the right hand and everything seems to be ok there too..

EDIT:
Also now, the wrist will look fine in animation on Maya, but when I render it the right hand will still look weird.

Last edited by Bunnyinrehab : 07-03-2010 at 08:53 PM.
Bunnyinrehab is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem solving many dynamic objects in a pile? rohiniduggal Dynamics & Special Effects 3 14-01-2011 07:26 PM
apache environment problem andrew_sorensen Simply Maya Tutorials 4 08-12-2010 03:48 PM
Strange Problem - Unable to change attributes for multiple objects anthonysw3 Technical Issues 4 04-12-2010 11:56 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.