I saw some vids about surface fillet (fillet blend tool). I tried it all afternoon but does not want to work properly.
The plan was to make a button
1: put a closed curvature with > projected curves on surface
2: trim it out
3: Using the curvature i tried to make a surface for the button....
is it normal that maya 2009 64bit made false picture in perspective ? but at rendering it looks alright... (on the upper pictures)
after i made a fillet it does not look good anywhere
any nice idea?