I am going apesh*t here. :headbang:
I have my character completly rigged and ready for animation.
But as soon as I touch the time slider to go to another frame the some parts of the model pop out. In this case the Index and pinky finger move way up and the head drops down a little.
Does anyone have any idear what I did wrong?
I figured out the fingers. During the rigging I think I set some sort of key on the index en pinky.
I used break connection
on the translate and scale. I did nothing to the Rotates because i got a setdriven key on it for a fingercurl. But normaly it is not yellow but orange. But at least now it stays put. I still cant figure out why the skull drops down.