Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 18-11-2010 , 11:12 PM
Registered User
Join Date: Nov 2010
Posts: 1

rigging newbie

Hi, I'm new here. anyway, here's my problem. I have an unfinished piece of character and wanted to see if i could atleast rig it. For now i've completed the upper body part so the fingers, arms torso are done.

I created the skeleton for it and usually upon binding it, some parts of it moves even on an incomplete model.

somehow when i tried rigging it, and using the Interactive Binding method on Maya. I could easily rotate the joints but the skin itself or the arm for that matter wouldn't move...

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads