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Old 27-02-2011, 03:04 PM   #61
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I'll be modeling Xavier in a wheelchair. As far as the length of this W.I.P., well considering cg movies usually take about 3 years I don't care how long this goes. I think "work at your own pace" is more than acceptable. That way people can have time to participate in other things like the challenges and such.
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Old 27-02-2011, 03:19 PM   #62
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Originally Posted by bullet1968 View Post
Im doing this wrong arent I???
Not if your making dr.Doom LOL
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Old 27-02-2011, 04:43 PM   #63
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LOL thanks mastone......
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Old 27-02-2011, 05:50 PM   #64
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Originally Posted by Perfecto View Post
considering cg movies usually take about 3 years
perhaps they did, but not anymore.
about 10 months to a year depending on the shot count and number of post houses working on the movie i guess.
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Old 27-02-2011, 09:20 PM   #65
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here is a tiny update. worked a bit on the inlet up top of the xjet and the main engine intake. compared to everybody else i seam to make very little progress. for some reason the model got messed up - it would not mirror properly - whatever i did it did not mirror in the middle. workaround (don't ask): smooth the mesh, mirror, and then delete the smooth from construction history - that worked. oh well if maya wants me to jump through hoops then so be it.
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Old 27-02-2011, 10:02 PM   #66
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Duckie you are going well, this is not a race, the only thing I would ask if you could change the shader to a normal gray so I can see the detail.........dave
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Old 27-02-2011, 11:13 PM   #67
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Hi dave,

this si what I have so far...not much and of course I have room for improvement...attached are a couple of the refs I am using.

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Old 27-02-2011, 11:51 PM   #68
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Bullet all I can say is Look at the eye shape on the ref and the nose, we will get there...dave
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Old 28-02-2011, 02:16 AM   #69
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dave, this what you meant with grey? gotta go to work .....
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Old 28-02-2011, 03:10 AM   #70
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I shall try again LOL
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Old 28-02-2011, 04:03 AM   #71
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Not bad bullet. I think you might improve it quite a bit by adding a slight curvature to the pieces around his head, not quite as dramatic as what I have marked in red but if you look at the reference, you'll notice they aren't quite flat. And then if you can bevel the edges (round them out a little more) so they don't look so sharp thay would help even more. Overall though, I think you're doing good. Just make sure you give your February challenge entry priority. I think your ship is pretty cool and besides, there's no deadliine for this wip .
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Old 28-02-2011, 04:27 AM   #72
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Thanks Perfecto...yeh I have finished the boat...I was doing this last night and a wee bit at work (trying to get out of the heat...Im exhausted). The only thing I didnt do on the boat was the racing harness, I just wont get time today....but thats ok its 99% done. Yeh I did bevel them but hadnt really finalised them (the headband) buit you are right..

cheers bullet
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Old 28-02-2011, 11:49 PM   #73
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I did a little bit of work on the wheelchair the other day so I thought I'd go ahead and post the progress.
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Old 01-03-2011, 12:50 AM   #74
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very cool mate.....very modern compared to my brothers LOL
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Old 01-03-2011, 02:11 AM   #75
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Thanks bullet. The top of the bar that attaches/supports the arm rest isn't quite right but it's really hard finding references that show the details of everything clear enough. Especially underneath the seat. I'm going to rent the movie and hopefully it will show me what I need to see.
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