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Registered User
Join Date: Dec 2010
Location: Uk
Posts: 156
Thanks: 8
Thanked 2 Times in 2 Posts
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Hi, I don't know if its a bug in my maya, but whenever I try to do a constraint on some points of my ncloth it redistributes the effect across the whole cloth and not just on the verts I have selected.
If you can see in the image the transform node is at the end of cloth, but weights are across the middle? Maybe something to do with previous frame caching? I don't know.. ![]() |
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