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#1 |
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Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,092
Thanks: 3
Thanked 3 Times in 3 Posts
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Ahoi again! - I would need some help.
Either this is bug number x or I missed some additional connections to the shader network. simple scene: linear workflow sphere + misss_fast_skin_maya camera + mia_exposure_photographic 2 areaLights = renders black I pinned the problem down to the combination of the photographic lensShader and skinShader. it renders black until ridiculous high values within the Cm 2 Factor. in addition there seems to be no diffuse/scatter/specular/whatever color information on the skinShaded sphere. its just a flat grey from pure black to white depending on the Cm 2 Factor value. Any workarounds to make misss_fast_skin_maya work with the photographic lensShader? thanks in advance!
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everything starts and ends in the right place at the right time. |
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#2 |
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Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,092
Thanks: 3
Thanked 3 Times in 3 Posts
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ok, stupid me. disabling the screen composit option in the algorithm control did the trick.
__________________
everything starts and ends in the right place at the right time. |
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