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Old 22-02-2012, 08:28 AM   #1
Falott
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Default misss_fast_skin + exposure_photographic

Ahoi again! - I would need some help.

Either this is bug number x or I missed some additional connections to the shader network.

simple scene:
linear workflow
sphere + misss_fast_skin_maya
camera + mia_exposure_photographic
2 areaLights

= renders black


I pinned the problem down to the combination of the photographic lensShader and skinShader. it renders black until ridiculous high values within the Cm 2 Factor. in addition there seems to be no diffuse/scatter/specular/whatever color information on the skinShaded sphere. its just a flat grey from pure black to white depending on the Cm 2 Factor value.

Any workarounds to make misss_fast_skin_maya work with the photographic lensShader?

thanks in advance!
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Old 22-02-2012, 08:58 AM   #2
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Default

ok, stupid me. disabling the screen composit option in the algorithm control did the trick.
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