Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 10-02-2003 , 02:43 AM
Kozmonut's Avatar
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Join Date: Nov 2002
Location: Hotlanta
Posts: 30

shadows?

hmm, quick Q, which of the attributes for a spot light changes the intensity of the shadows? trying to make some darker ones.


-Kozmo
# 2 10-02-2003 , 02:49 AM
mark_wilkins's Avatar
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Join Date: Jan 2003
Posts: 161
ehhh?

Turn down the ambient light, or turn down your fill light. It's the OTHER lights in the scene that determine how light or dark your shadows are. Shadows are, after all, in shadow from the casting light.

-- Mark


Mark R. Wilkins
author of MEL Scripting for Maya Animators
www.melscripting.com
# 3 10-02-2003 , 03:12 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you can change the shadow color to a lighter grey.. that may simulate less intense shadows.

# 4 10-02-2003 , 06:44 PM
Nem's Avatar
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Join Date: May 2002
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i do believe theres an attribute called intensity user added image


- Simon

My Website: www.Glass-Prison.com
# 5 10-02-2003 , 07:16 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
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yeah, decreasing your light's intensity will obviously decrease shadow intensity. I was assuming he wanted to keep his light intensity high, yet have lower intensity shadows.

# 6 11-02-2003 , 12:27 AM
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Location: Faringdon, UK
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ohhhh, erm, change the shadow colour i wuda thought, or you could be clever and link up the shadow colour with the intensity of the lighty so the shadow drops in brightness as the intensity drops...which would happen anyway so ill shut up now user added image


- Simon

My Website: www.Glass-Prison.com
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