Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 20-02-2003, 06:32 AM   #1
Imperator
Registered User
 
Imperator's Avatar
 
Join Date: Jul 2002
Location: Canada
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Default My Roundhouse Project + Problem with the Roof

Hey guys, i was just having some problems acheiving a realisitc bump map/effect with this certain texture i am making. All i did so far was grayscale the texture and use that as a bumpmap, but it gives it more of a concrete or stone type bump effect rather than that that thatch would create. any ideas on how i could acheive a much better effect?


Thanks,
Imp
Imperator is offline   Reply With Quote
Old 21-02-2003, 02:11 PM   #2
NitroLiq
Moderator
 
NitroLiq's Avatar
 
Join Date: Nov 2002
Location: New York
Posts: 2,133
Thanks: 0
Thanked 10 Times in 9 Posts
Default

Maya Fur, if you have it. Otherwise. Try to find an original texture for the thatch roof and do some photoshop editing to make a tilable image....then derive your bump from that texture. Also, don't be afraid to adjust you bump depth. It looks like yours may be too high.

PaintFX would also work.
__________________
"Terminat Bora Diem, Terminal Auctor opus."

Last edited by NitroLiq : 21-02-2003 at 02:15 PM.
NitroLiq is offline   Reply With Quote
Old 21-02-2003, 06:33 PM   #3
Imperator
Registered User
 
Imperator's Avatar
 
Join Date: Jul 2002
Location: Canada
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks Nitro for the advice, i decided that i didnt want to add too much render time to my scene so ive been playing around with a new texture file and its looking much more promising . If you like give your comments, i always want to improve my texturing skills so if anything needs a tweak give me a nudge.


Thanks,
Imp
Imperator is offline   Reply With Quote
Old 23-02-2003, 10:27 PM   #4
englar
Subscriber
 
englar's Avatar
 
Join Date: Jan 2003
Location: Coimbra, PORTUGAL
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
Default

still doesnt looking like a straw roof , in my opinion try it with fur!! I know that the render time will increase but i think that the final effect it compensates!!
__________________
jesus loves you!
englar is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem solving many dynamic objects in a pile? rohiniduggal Dynamics & Special Effects 3 14-01-2011 07:26 PM
apache environment problem andrew_sorensen Simply Maya Tutorials 4 08-12-2010 03:48 PM
Strange Problem - Unable to change attributes for multiple objects anthonysw3 Technical Issues 4 04-12-2010 11:56 PM
New Project: District 9 Tessla Riffle ctbram Work In Progress 82 20-11-2010 11:43 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.