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Old 02-03-2003, 12:40 AM   #1
englar
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Default TEXTURING AN IRIS

Hi guys, im having problems in texturing the iris below with an texture that i made in Photoshop. How i texture the iris below? The shape has to be a polygon shape or nurbs? Help please
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Old 02-03-2003, 03:08 AM   #2
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im not too hot when it comes to texturing, but maybe you want to take a UV snapshot of the shape and work the iris image over that in photoshop? dnt really understand UVs
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Old 02-03-2003, 05:09 AM   #3
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hey Nem no time no see , thats what ive made, the texture is ready to be put into the iris shape but i dont know how!! Ive attached it to the blinn's colour but the effect is realy far from what im looking for !!!

But thx anyway!!
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Old 02-03-2003, 05:22 AM   #4
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Can we see a screeny of what your problem is?

/*SHAMELESS PLUG
Also, in case you wanted it for future use, here is an action I made that creates a custom iris texture automaticly:
http://share.studio.adobe.com/axAsse...26allprods%3D0
END SHAMELES PLUG */

Also, have you tried a simple planar map?
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Old 02-03-2003, 05:50 AM   #5
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Thx for link ragecgi !! Ill se if it works . here's an update for the texture all by hand made in photoshop!!
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Old 02-03-2003, 05:52 AM   #6
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my problem is that i dont know how to project this texture at the shape in the picture above!!
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Old 02-03-2003, 06:48 AM   #7
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When you map a texture to the color of your material, at the top of the Create Texture window you have 3 choices, the default and most used one being Normal. You can, if you wish, choose to use a Projection. This will create a placement node in your scene which you can place that shows how the texture will project on the surface you apply it to.
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Old 02-03-2003, 12:52 PM   #8
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or if your shape is nurbs interactive placement will fix the problem, im sure of that
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Old 02-03-2003, 12:57 PM   #9
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Thx alot guys for your help ill do that
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Old 03-03-2003, 03:23 AM   #10
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Ok guys here's the result!! It was my first eye ball
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Old 03-03-2003, 03:25 AM   #11
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i was forgeting to ask to guys who i get rid of the projecting texture planes?
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Old 03-03-2003, 03:27 AM   #12
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uops wrong image...
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Old 03-03-2003, 04:21 AM   #13
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You'll probably want to parent them to the eyeball and then you can just hide them.
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Old 03-03-2003, 03:01 PM   #14
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Hey THX a lot for the tip Mike!!
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