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Old 06-03-2003, 02:49 PM   #1
arsalan_amil
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Question attaching skeleton to model

i saw tutorials of simply maya they r relly very nice and
helpfull to students like me.okay i`ve 2 ? for people out there

1. i saw skeleton tutorial the ? is that how do i
attached my skeleton to my model.

2. i have 2 different polygonal objects, i want to
attached it togather in such a maner that they became
one and behave one througout my project (so they dont
show a sepration line when render it.
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Old 06-03-2003, 02:55 PM   #2
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1:

first rig your skeleton with IK handles.

then you have a few choices either:

select skeleton and object and go to skin - then either smooth bind or rigid bind

Both have there good points (unless you ask kurt )
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Old 06-03-2003, 03:09 PM   #3
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thanks kevin i`ll see it but i want more details

Kevin i wana ask u a thing r u watching computer 24/7 because u just took a minute to answer what is the secrete (just kidding)
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Old 06-03-2003, 03:16 PM   #4
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sometimes I just happen to catch questions

right: Have you got your skeleton all in place and IK handles all in place?
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Old 06-03-2003, 03:24 PM   #5
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on number 2:

there are many ways to join objects

Are they even object? Heres an example with 2 cubes -

right click to show vertex - hold down v and middle mouse click it and drag it to the other vertex then it "snaps"

then you can go to polygons (highlight the vertex`s) and merge muliple vertex - or merge the edges the same way - using the merge edges tool.

loads os way to do these things mate, maybe might be good to give the old F1 button a try to look for the basic -helps so much
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Old 06-03-2003, 09:36 PM   #6
dannyngan
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Regarding your skeleton question, the character tutorial that comes with Maya shows you exactly how to hook up you skeleton to your mesh. Just open up your help files (F1 on your keyboard) and it's there.

Also, if you get a chance, check out Mike's character tutorials in the VIP section. Very good.
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Old 11-03-2003, 09:47 AM   #7
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on 2:

You can select your two polygonal models and choose polygons > Combine.
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Old 11-03-2003, 09:55 AM   #8
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Originally posted by caligraphics
on 2:

You can select your two polygonal models and choose polygons > Combine.
just make sure though that if you want them actually conected to either join the verts or the edges first as the Combine option will combine where the shapes are at that current time
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