Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 06-03-2003, 09:43 PM   #1
abie1's Avatar
Join Date: Mar 2003
Location: Miami, fl
Posts: 45
Thanks: 0
Thanked 0 Times in 0 Posts
Angry I need some help w/compositing issues

I'm recreating the explosion of the DeathStar from the Star Wars Special Edition Movie for my Special FX Final and I have a question; I'd love it if someone could answer before Friday. I need my explosion to be in the center of the Ring Of Fire (Concusion Effect), however, when I tried compositing it in AFX the Explosion is just sitting in the middle of the outer Ring; it is supposed to be inside of the outer ring. I hope I'm not too confusing anyone with this. How do I fix this Problem? Is it with Alpha Channels? If it is TELL ME HOW TO USE THEM FOR THIS REEEEEEEEEEEEEEEEEEELLLY FRUSTRATING ORDEAL.
I attached a sample. This is not the final rendered image. It is just to show you guys the problem. I hope that you can see it. By the way this is the best site I been on since.......FOREVER!!!!!!
abie1 is offline   Reply With Quote
Old 07-03-2003, 05:43 AM   #2
Super Moderator
ragecgi's Avatar
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks: 0
Thanked 13 Times in 12 Posts

Sorry if this is too late, but yes, that is what the alpha channels do for you... (most of the time)

A poor workaround for your situation might be to make your own "alpha" in photoshop, and use that as a track matte for your fireball layer. ? maybe... not sure...

Next time, try rendering everything together, only use the "Background" shader on all of your "outer" particles or geometry, that way, your fireball alpha will make your fireball look as though it were inside....

Sorry if I sound so vague
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
ragecgi is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.